Hey, folks! Today I would like to share some of the advancements we've made in the last days. And let me tell you: it is enormous! To inform you of the changes we've made I'm making this news post which will hopefully shed some light on our recent changes. Factions: Probably the game mode with the least bugs, a lot of time and consideration has gone into this game mode, however, there were still some minor issues: Custom enchantments are too OP and too hard to get, we will fix this by introducing a new custom enchantment system with tinkerer and scrolls in the near future; Mobstacks we're pretty buggy on factions, however, we made some changes and we would love your feedback; Skyblock Planets: Some issues on Skyblock were also reported. Withers could ruin your whole island, we responded to this by disabling wither explosions, withers do still cause player damage; Stealing stuff out of furnaces, this has been fixed! You can toggle it with /is settings. General: And some general bugs which affected the whole network: Anti-cheat false bans, we have now edited our anti-cheat to be more 'intervention' based. It will no longer ban for things like IllegalMovement because they cause a lot of false positives, instead, it will try to stop you from performing an action (like tp'ing you back). We will still ban for KillAura and Velocity as they have proven to not cause that much false-positives. We would like your feedback on this topic, as this one is very important to us; Anvils were bugged on the whole network. This was caused by the 'LimeCore' which intervened with anvils on a pretty sketchy manner. This has now been resolved.